Re: War for Cybertron: Siege toyline
Posted: Fri Oct 11, 2019 11:22 am
The day after I got Barricade, HasbroPulse delivered Smokescreen. When it rains, it pours.
Siege Smokescreen is a repaint of Barricade, who is has a retooled head from Siege Prowl (a figure that got a straight repaint as Bluestreak, naturally). I had passed on Prowl and Bluestreak from the beginning due to their low-feature alt modes, those blank canvases of their alt modes just called for something more interesting; thankfully Smokescreen and Barricade were announced. This is the first Smokescreen for me since Alternators, 16 years ago, and thankfully it's pretty decent.
Smokescreen comes with a left and right shoulder cannon weapons that combine to form a double-barreled weapon and with a repaint of Prowl's "acid pellet blaster" rifle (still white, but cast in blue). Originally shown with larger, stylized "38"-style race numbers on the doors and hood, the final version has what appears to be Cybertronian characters in a slightly smaller font. Smokescreen being an exclusive ships in a generic War for Cybertron trilogy cardboard box with just the tray and instructions, sealed shut with the character name & UPC sticker, no other packaging.
Pros:
- the added paint details to the hood and doors make this mold work very well
- dynamic deco in both modes that looks great
- G1-appropriate accessories look nice, attach to alt mode to form a very aggressive race car
- very good articulation
- good sculpted likeness and a balance of sculpted details and sleekness
- alt mode looks great in this paint scheme
- dark smoke canopy looks great against medium-blue deco
- painted torso panel dark gray over an unpainted black belt
- interesting transformation, and nothing feels dangerously stressed or fragile
- no battle damage paint at all
- packaging is eco-friendly and possibly helps keep the cost of being an exclusive down
- rolls cleanly
- bot mode shoulders stay in place well (unlike my Barricade sample)
- parts aren't as hollow as most Siege figures
Neutral:
- bot mode is a little small for the line's deluxes
- dark smoke wheels are unpainted
- thighs are dark gray instead of bright silver or white
- car splitter (chin spoiler) sits slightly lower than rest of bodywork, consistent with character's G1 race car design, doesn't affect ground clearance
- transformation to alt mode has alignment issue that's held together by the doors, this is just tight tolerances with the front end hinge
- alt mode hood center panel can be pushed in a tiny amount under its clip, not even half a millimeter, yet is easily pushed back into place without de-transforming via the included weapon
- unpainted taillights not G1-accurate, but race car appropriate
Cons:
- facade stomach at the front, obviously empty torso from the back
- very hollow lower legs, thin upper legs
- C.O.M.B.A.T. system integration is a little weak with a foot peghole that's on each heel, and an oddly-placed side 5mm hole on each shin
- not many useful 3mm fire blast effect pegs, none in alt mode aside from weapons
- packaging is very bland
Overall: B+
I was pleasantly surprised by Smokescreen here. Sure he's a bit empty from the back, and he doesn't integrate the fire blast pegs or COMBAT system as well as some figures, but overall he delivers pretty well on the character in both modes with a poseable yet solid bot mode and a sleek, exciting alt mode.
Articulation:
- ball as swivel neck
- universal shoulder
- 5mm peg hole shoulder pad rotates from top to side
- rotation bicep
- hinged elbow
- rotation wrist
- rotation waist
- universal hip
- hinged knee
- side-tilt ankle
- hinged foot
Connections:
- 3mm fire blast peg left shoulder front (hidden in alt mode)
- 3mm fire blast peg right shoulder front (hidden in alt mode)
- 3mm fire blast peg left forearm front (hidden in alt mode)
- 3mm fire blast pegs back of door-wing, 2 each (hidden in alt mode)
- 3mm fire blasts peg front and back each shoulder cannon
- 3mm fire blast peg front of acid pellet blaster rifle
- 5mm peg hole top of each shoulder (each panel rotates to side) (hidden in alt mode)
- 5mm peg hole back
- 5mm peg hole side of each forearm (hidden in alt mode)
- 5mm peg hole fists (hidden in alt mode)
- 5mm peg hole outside of each shin (hidden in alt mode)
- 5mm peg hole underside of each heel (hidden in alt mode)
- 5mm peg hole top of acid pellet blaster rifle
- 5mm peg as grip of acid pellet rifle
- 5mm peg hole side of each shoulder cannon
- 5mm tab each shoulder cannon
- 5mm peg of combined shoulder cannon weapons
- 3mm peg hole for figure stand at small of back
Siege Smokescreen is a repaint of Barricade, who is has a retooled head from Siege Prowl (a figure that got a straight repaint as Bluestreak, naturally). I had passed on Prowl and Bluestreak from the beginning due to their low-feature alt modes, those blank canvases of their alt modes just called for something more interesting; thankfully Smokescreen and Barricade were announced. This is the first Smokescreen for me since Alternators, 16 years ago, and thankfully it's pretty decent.
Smokescreen comes with a left and right shoulder cannon weapons that combine to form a double-barreled weapon and with a repaint of Prowl's "acid pellet blaster" rifle (still white, but cast in blue). Originally shown with larger, stylized "38"-style race numbers on the doors and hood, the final version has what appears to be Cybertronian characters in a slightly smaller font. Smokescreen being an exclusive ships in a generic War for Cybertron trilogy cardboard box with just the tray and instructions, sealed shut with the character name & UPC sticker, no other packaging.
Pros:
- the added paint details to the hood and doors make this mold work very well
- dynamic deco in both modes that looks great
- G1-appropriate accessories look nice, attach to alt mode to form a very aggressive race car
- very good articulation
- good sculpted likeness and a balance of sculpted details and sleekness
- alt mode looks great in this paint scheme
- dark smoke canopy looks great against medium-blue deco
- painted torso panel dark gray over an unpainted black belt
- interesting transformation, and nothing feels dangerously stressed or fragile
- no battle damage paint at all
- packaging is eco-friendly and possibly helps keep the cost of being an exclusive down
- rolls cleanly
- bot mode shoulders stay in place well (unlike my Barricade sample)
- parts aren't as hollow as most Siege figures
Neutral:
- bot mode is a little small for the line's deluxes
- dark smoke wheels are unpainted
- thighs are dark gray instead of bright silver or white
- car splitter (chin spoiler) sits slightly lower than rest of bodywork, consistent with character's G1 race car design, doesn't affect ground clearance
- transformation to alt mode has alignment issue that's held together by the doors, this is just tight tolerances with the front end hinge
- alt mode hood center panel can be pushed in a tiny amount under its clip, not even half a millimeter, yet is easily pushed back into place without de-transforming via the included weapon
- unpainted taillights not G1-accurate, but race car appropriate
Cons:
- facade stomach at the front, obviously empty torso from the back
- very hollow lower legs, thin upper legs
- C.O.M.B.A.T. system integration is a little weak with a foot peghole that's on each heel, and an oddly-placed side 5mm hole on each shin
- not many useful 3mm fire blast effect pegs, none in alt mode aside from weapons
- packaging is very bland
Overall: B+
I was pleasantly surprised by Smokescreen here. Sure he's a bit empty from the back, and he doesn't integrate the fire blast pegs or COMBAT system as well as some figures, but overall he delivers pretty well on the character in both modes with a poseable yet solid bot mode and a sleek, exciting alt mode.
Articulation:
- ball as swivel neck
- universal shoulder
- 5mm peg hole shoulder pad rotates from top to side
- rotation bicep
- hinged elbow
- rotation wrist
- rotation waist
- universal hip
- hinged knee
- side-tilt ankle
- hinged foot
Connections:
- 3mm fire blast peg left shoulder front (hidden in alt mode)
- 3mm fire blast peg right shoulder front (hidden in alt mode)
- 3mm fire blast peg left forearm front (hidden in alt mode)
- 3mm fire blast pegs back of door-wing, 2 each (hidden in alt mode)
- 3mm fire blasts peg front and back each shoulder cannon
- 3mm fire blast peg front of acid pellet blaster rifle
- 5mm peg hole top of each shoulder (each panel rotates to side) (hidden in alt mode)
- 5mm peg hole back
- 5mm peg hole side of each forearm (hidden in alt mode)
- 5mm peg hole fists (hidden in alt mode)
- 5mm peg hole outside of each shin (hidden in alt mode)
- 5mm peg hole underside of each heel (hidden in alt mode)
- 5mm peg hole top of acid pellet blaster rifle
- 5mm peg as grip of acid pellet rifle
- 5mm peg hole side of each shoulder cannon
- 5mm tab each shoulder cannon
- 5mm peg of combined shoulder cannon weapons
- 3mm peg hole for figure stand at small of back