Shockwave wrote:On the reverse, there's Beast Machines where my main complaint is that the toys didn't match the show which came first.
Wrong!
*Price Is Right failure sound*
Beast Machines was CONCURRENTLY developed as a TV series and toyline from Draxhall Jump designs and artwork. The toyline established one aesthetic while the cartoon established another, and apparently communication didn't go so hot between them. This is especially important because Draxhall Jump's design work, while awesome, was not exactly what you'd call...clean.
See, when toys get made, they do what they call "control art." Basically someone (during BW's time, it was someone at Hasbro) draws up artwork of what the toy will literally look like in both modes--no embellishments, no cheating, just literally what the toy will look like. (This is, presumably, after the kitbashing stage and concerns about engineering and transformation are worked out.) So every joint, kibble piece, etc. will be on this artwork.
Here's some examples of TMII Megatron (drawn by Aaron Archer, no less!) and Tigatron, whose artwork features extensive remoulding that never actually happened:
http://tfwiki.net/w2/images2/d/d6/BWRConcept35.jpg
http://tfwiki.net/w2/images2/7/74/BWRConcept07.jpg
Now, everything after this post is, on my part, pure conjecture from evidence presented to me, but this is what I seriously think happened.
I don't think any proper control art was made for BM--or if it was, it wasn't made the way we think of it. I think the US TF team was in the middle of a big change at the time. The BW team was moving out and the Hasbro Cincinatti (formerly Kenner) offices were being shut down. People were being let go or transferring to other departments. The TF team on Hasbro's side was greatly reduced and didn't consist of as many people as it did during BW. This is partially why Draxhall Jump was contracted out for the extensive amount of work they did. (Groups like them are still used today, actually!) A lot of people only know them from the unproduced Transtech stuff, but they actually did most of BM as well.
Draxhall Jump had a habit of giving Hasbro back stuff that...didn't always look like control art. Stuff that looked like this:
http://tfwiki.net/w2/images2/d/d0/BMJet ... oncept.jpg
Now, as you might be able to tell, that looks pretty much like Deluxe Jetstorm, just in different colours. (At this time, he was also called 'Skybolt.' What a kickass name!)
It's my conjecture that the Hasbro (and thus Takara) guys AND the Mainframe guys were both given this same piece of artwork, and basically told to run with it in whatever direction they felt like.
It wasn't a case of one group diverging from another, but two groups diverging from a third, concurrently. Kind of like how The Protomen and The Megas both write songs about Mega Man, but they aren't really anything like each other besides that.
Here's another example I managed to find. Here, you can see how this design became the Deluxe Primal, but looking at his uncoloured robot mode, it's much easier to see how this became the cartoon design:
http://tfwiki.net/w2/images2/a/ad/Optim ... oncept.jpg
Same thing with Cheetor:
http://tfwiki.net/wiki/Image:CheetorBMconcept.jpg
Meanwhile, some of this same stuff is available even for non-show guys like Scavenger, whose toy was relatively unchanged from this art:
http://tfwiki.net/wiki/Image:ScavengerBMconcept.jpg