Powerglide: In the hauls thread, I said:
And I stand by this, pretty much. He actually does have a bit more of the movie design elements going on than I initially picked up on. And man, this dude is TINY. Still, that just leads to him seeming even more detailed. I like him, he's a fun little figure. And once you get his missles/gun figured out, it's a pretty amazing weapon. Dude's got a gun that's just made of six or so missles, and his firepower is 3? No understand.138 Scourge wrote: Powerglide's a pretty solid toy. Good jet mode, cool robot mode, and without much more movie-style greebles than, say, Windcharger has going on. He's basically Classics Powerglide for those of us that passed on the Universe version. And no, I'm not sure why I passed on Universe 'Glide, but anyway.
Icepick: Mainly, I bought this dude because I really liked the PCC Icepick, and depending on how you read his bio, this dude could be the same guy. Also, I just like the name "Icepick" and I like snow vehicles. Icepick's strengths are mainly in his vehicle and weapon modes, if you factor in the little driver guy, he's practically a MASK vehicle. The snowmobile changes into a flying chainsaw, and tell me Miles Mayhem wouldn't have liked one of those. The chainsaw mode can then plug in to the "Mechtech" ports of any of the larger figures. This is really neat, but I'd like it even better if there was more reverse-compatiblity with previous lines. But since most of the previous line's larger figures have pegs to plug mini-cons or whatnot onto, and this guy's got a peg to plug into ports, seems it'll be tougher. In theory, a figure from, say, Universe could hold this dude, since it seems to be the ol' standard 5mm peg, but he's pretty front-heavy, so it'd be tricky to balance. Still, neat idea, hope Hasbro keeps this kind of thing up. The robot mode, sadly, leaves something to be desired. While most of his parts lock down okay, the snowmobile's treads/chainsaw's chain splits into two pieces and forms kind of wings on his back. They really don't snap into anything, they just sort of go wherever. This is kind of a pet peeve of mine lately, it makes the robot feel half-finished. Also, the clip-on weapons seem to have trouble actually clipping on somewhere and staying there. Beyond that, the robot mode is okay, I like that his face resembles a modern hockey mask. Sadly, not the kind Jason wears, but it's still a neat feature. My disappointment with the robot mode is balanced out by the fun of the weapon mode, though, so overall I'd say Icepick's pretty all right.
Skyhammer: Looks great in both modes, and finds fun ways to transform the rotors and tail sections of his copter mode, which is something that helicopter Transformers usually deal with by just having 'em hang over the robot's back. Honestly, looking at the robot mode, you'd really have to think on it for a minute before you guessed what he turned into. This is something I always approve of. Everything locks down great in both modes, and the transformation can be a bit tricky, but isn't frustrating. The Mechtech weapon's kind of dumb, and I imagine all of 'em are going to be. Big blocky gun folds out into big blocky gun with a little knife on the end of it. So, he grows a bayonet, if you want to look at it charitably. It's not as dumb as the ridiculously big guns from the G.I. Joe movie line, but it still puts me in mind of 'em. Still, as worthless as this line-wide gimmick is, it's at least fairly non-intrusive. If you want, you can chuck the Mechtech thing right out the window, and still have a really solid, cool toy.
Cyberverse Commander Preview Prime: It was free, so screw it. Decent looking tiny robot mode, decent looking tiny semi with jet engine mode, incredible pain in the ass to transform. Mainly, there's a bit where you're supposed to rotate the waist to make the legs into the nose of the cab. But there's a couple of tiny pegs that plug into the top of the figure to stabilize the whole thing, you've gotta unplug those first. Instructions dont' mention that at all. Also, I've had to use excessive force to get 'em to unpeg, so I wind up pulling the legs entirely off the ball joint. Aggravating. Anyway, aside from that, I really dig this thing in vehicle mode. Reminds me of Matchbox's "RoadBlasters" line, which was basically Hot Wheels cars with snap on weapons and armor to make 'em into Mad Max cars. The size of this toy combined with the jet engine/twin rifles combination on it's back kind of evoke that. So it's not a total waste. Besides, what do I want from a free toy, right?